Warmachine & Hordes

Iron Arena

We will have plenty of open tables for casual play throughout the weekend. Iron Arena scoring and prize redemption will go on from Friday at 5pm through 3pm Sunday.

You will earn IA Points for every game played, each new opponent, each new faction, playing fully painted, as well as playing in tournaments.

Tournament Schedule

Rusty Glove
Registration: Friday, May 13th @ 5pm
Play Starts: Friday, May 13th @ 6pm
Expected Duration: 6 to 7 hours

Max Players: 32
Format: Iron Gauntlet 2015-2016 (http://privateerpress.com/organized-play/iron-gauntlet)
Lists: 3, 50 point Lists
Painted: Armies must be fully painted
Timing: Deathclock, 60 minutes
Final Standings: Strength of Schedule

Rusty Glove is an unofficial Iron Gauntlet event. Depending on participation there may or may not be Gauntlet Rounds. The purpose of this event is to give attendees a chance to practice with their armies one last time before Lock and Load against a diverse group of opponents or simply to get a taste of the Iron Gauntlet format.

 

Drinkmachine
Registration: Friday, May 13th @ 6pm
Play Starts: Friday, May 13th @ 7pm
Expected Duration: 5 to 6 hours

Max Players: Unlimited, 8 players per cluster
Format: Drinkmachine
Lists: TBA
Painted: Painted armies not required
Timing: TBA
Final Standings: TBA

Description TBA

 

Hardcore
Registration: Saturday, May 14th @ 9am
Play Starts: Saturday, May 14th @ 10am
Expected Duration: 10 to 11 hours

Max Players: 32
Format: Hardcore (http://privateerpress.com/organized-play/hardcore)
Lists: 1, 50 pt list
Painted: Armies must be painted to Hardcore Standard
Timing: Timed Turns, 7 minutes. 100 minute round time +/- 15 minutes
Final Standings: Hardcore Scoring

Play in one of the last official Hardcore Tournaments ever. 2015 marks the end of the Hardcore format, so this is your last chance to be a Executioner, Vanquisher, Mage Hunter or Master Craftsman.

 

Masters
Registration: Saturday, May 14th @ 10am
Play Starts: Saturday, May 14th @ 11am
Expected Duration: 8 to 10 hours on Saturday, with final 3 rounds on Sunday

Max Players: 128
Format: Masters (http://privateerpress.com/organized-play/masters)
Lists: 2, 50 pt lists, Each list must be played at least once
Painted: Painted armies not required
Timing: Deathclock, 60 minutes per player
Final Standings: Strength of Schedule

This the main event at the East Coast Rumble. Compete against some of the best players in the country. This is a two day tournament. If the total player count is 64 or less there will be 3 rounds on Saturday. If the player count is higher, 4 rounds will be played on Saturday. The final three rounds will be played on Sunday.

 

Teiranny
Registration: Saturday, May 14th @ 11am
Play Starts: Saturday, May 14th @ 12 noon
Expected Duration: 11 to 12 hours

Max Players: 32
Format: Steamroller 2015
Lists: 1, 50 pt list Theme Force Tier 1 required. 2nd list optional, but must be a Theme Force Tier 3 or 4
Painted: Painted armies not required
Timing: Deathclock, 60 minutes per player
Final Standings: Control Scoring

It’s time to spam, skew and get as many free army points possible. All theme forces, nerfed and un-nerfed are valid. You must have a copy of the Theme Force with you, digitally or physically.

 

Speedmachine
Registration: Saturday, May 14th @ 7pm

Play Starts: Saturday, May 14th @ 8pm
Expected Duration: 4 to 5 hours

Max Players: 32
Format: Steamroller 2015
Lists: 1, 25 pt list. 2nd list optional
Painted: Painted armies not required
Timing: Timed Turns, 3 minutes. 30 minute round time +/- 15 minutes
Final Standings: Destruction Scoring

It’s late, but it isn’t time to slow down. It’s time to play as fast as you can.

 

Token Aggression
Registration: Sunday, May 15th @ 9am
Play Starts: Sunday, May 15th @ 10am
Expected Duration: 5 to 6 hours

Max Players: Unlimited, 16 players per cluster
Format: Steamroller 2015 with Token Aggression add-on (Rules will be available on site)
Lists: 1, 35 pt list.
Painted: Painted armies not required
Timing: Timed Turns, 7 minutes with 1, 5 minute extension per game. 70 minute round time +/- 15 minutes
Final Standings: Strength of Schedule

Cheat, with rules. Token Aggression is a Privateer Press designed format that uses a random token draw mechanic to allow players to cancel effects, re-roll and basically break the rules of the game. This should be a fun and relaxed event to wrap up a weekend of fierce competition.

Event ticketing will be handled through Eventbrite. All events are free for attendees. You will receive specific instructions for event registration via e-mail after you purchase your badge.

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